 
          An International Publisher for Academic and Scientific Journals
      Author Login 
      
    Scholars Journal of Engineering and Technology | Volume-3 | Issue-04
        Collision Detection Optimization of 3d Landscape Design by LOD Algorithm
        Xue Ting
        
            Published:  April 30, 2015 | 
             221
             298
        
        DOI:  10.36347/sjet
        Pages:  494-499
        Downloads
        
        Abstract
        Focusing on the visual effect deficiency in the application of standard LOD algorithm for 3D landscape
design, 3D landscape designing model based on terrain complexity collision and shading rendering is built in this paper.
First, 3D landscape design models are devided into two categories, regular terrain and irregular terrain, and different
rules are respectively adopted during model building. Then, select the LOD model scheduling index according to
auxiliary viewpoint, estimate light occlusion by virtue of chebyshev inequality, finally complete the shading rendering
optimization by establishing fuzzy variance shadow maps. Meanwhile simulation experiment was conducted, and the
experimental results showed that improved algorithm had better visual effect compared to standard algorithm.
    

