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Cross-Currents: An International Peer-Reviewed Journal on Humanities & Social Sciences | Volume-5 | Issue-04
Board Game in Change Management: Mechanism, Rules, and Duration
Dr. Chaiyaset Promsri
Published: April 24, 2019 | 128 267
DOI: 10.36344/ccijhss.2019.v05i04.002
Pages: 73-77
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Abstract
A board game has become one of useful components in training programs. Effective board games provides numerous benefits for learners or trainees such as helping them quickly understand the related concepts and get engaged in experiential learning as well as learn to solve problems in a specific situation. In addition, using board game in training can help increase practical skills and knowledge for learners of all ages on all topics. The purpose of this study was to develop a board game in change management in Thai context. To develop a board game in change management, two major steps were involved. The first step was a documentary analysis in which keywords such as change board game, change management board game, board game for change and board game for organizational change were used for search on Google. The second step was an integration of board game design and development concepts and change management concepts to create the change management board game prototype. After conducting two critical steps, the game prototype had been published, which identified the number of 4-6 players and 1-2 hours for time duration of play. This game style was “snake and ladders”, which contained 50 spaces for pathway to victory space excluding a starting space and victory space. This game included element of luck in determining reward and punishment written on the different card number that had been identified on some specific space on the board. A total of 24 cards were used in this game, which each card began with “C” alphabet followed by the number. The core mechanic of this game was discussion after some players open the card. This helped increase experiential learning among players.